AI Insights · Timothy · January 2022
Top Drama Games on Android in Oceania Q4 2021
Explore the performance of the top 5 drama games on Android in Oceania during Q4 2021. Discover insights on downloads, revenue, and active users.
The final quarter of 2021 saw interesting trends in the performance of top drama games on the Android platform in Oceania. Here, we delve into the weekly downloads, revenue, and active user metrics for the top 5 drama games in this region, using data from Sensor Tower.
Truth Runner from TapTek had a notable fluctuation in weekly downloads, which started at 9.9K at the end of September and dipped to around 2.7K in mid-October. However, the game saw a resurgence in December, reaching approximately 10.5K downloads in the last week of the year. The weekly active users followed a similar trend, beginning at 15.6K and peaking at nearly 24.9K by the end of December.
Brain Puzzle - Tricky Test by MetaMars experienced a decline in weekly downloads from 10.5K in late October to about 3.9K in early December. Despite this, there was a slight uptick to 4.5K in the final week of December. The weekly active users also saw a decrease, starting at 9.3K and ending the quarter at 7.4K.
High School Popular Girls published by PixelMob showed a varied pattern in weekly downloads, starting at 4.3K at the end of September and seeing a peak of 5.9K in early November. The downloads then tapered off to about 2.4K by the end of December. The weekly active users increased from 4.7K to a high of 9.3K in early November before stabilizing around 6.7K towards the year's end.
Chat Master! from Supersonic Studios LTD had stable weekly downloads, beginning at 4.2K and peaking at 5.6K in mid-December. The weekly active users also rose from 10.9K at the end of September to around 12.7K by late December. The game saw minimal revenue, with the highest being $9 in the week of December 20.
Bestie Breakup - Run for Love by Lion Studios saw a significant surge in weekly downloads, particularly in late October with around 9K downloads, before settling around 2.2K by the end of December. The weekly active users mirrored this trend, starting at 2.5K and reaching a peak of 11.5K in late October, then stabilizing around 3.7K by the end of the year. Revenue remained minimal, with the highest being $2 in mid-December.
For a more detailed analysis and additional insights, visit Sensor Tower.